|
|
Thank you very much.
Ken Tyler
Margus Ramst wrote:
> x1 goes from 0 to 10 each row, that's why you get this effect when using it for
> Y position. Try this:
>
> #declare Obj = box{-1,1 scale<.9,.2,1.5>pigment{rgb 1}}
>
> #declare x2 = 0;
> #declare y1 = 0;
> #declare z1 = 0;
> #while (z1 < 10)
> #declare x1 = 0;
> #while (x1 < 10)
> object{Obj translate <x1+x2,y1,z1>}
> #declare x1 = x1 + 1;
> #end
> #declare x2 = 0.5 - x;
> #declare y1 = y1 + .2
> #declare z1 = z1 + 1;
> #end
Post a reply to this message
|
|