I'll try it out. Thank you Ron.
Ken Tyler
Ron Parker wrote:
> //I switched your loops around so you won't have as many calculations.
>
> #declare x2 = 0;
> #declare z1 = 0;
> #while (z1 < 10)
> #declare x1 = 0;
> #while (x1 < 10)
> object{Obj translate <x1+x2,0,z1>}
> #declare x1 = x1 + 1;
> #end
> #declare x2 = 0.5 - x2;
> #declare z1 = z1 + 1;
> #end
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