POV-Ray : Newsgroups : povray.general : Non-Point Light sources? : Re: Non-Point Light sources? Server Time
13 Aug 2024 05:50:58 EDT (-0400)
  Re: Non-Point Light sources?  
From: Mick Hazelgrove
Date: 24 Oct 1998 09:40:33
Message: <3631cac1.0@news.povray.org>
Try using an area light and looks_like - details in the docs
Mike

Margus Ramst wrote in message <363### [at] peakeduee>...
>As far as I can tell, your only option is to use an array of spotlights
(placed
>in a circular pattern and quite close together). Using an area_light source
>doesn't help, since POV's area lights only affect the shadows - the light
beam
>looks exactly the same as with a single light source.
>
>Having said that, I think that with media effects finalized/finalised ;) in
3.1,
>POV really needs true area lights, i.e. lights which truly have dimensions.
The
>current system just doesn't work with media (although it's faster)
>
>Margus


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