POV-Ray : Newsgroups : povray.general : csg > mesh : Re: csg > mesh Server Time
16 Nov 2024 03:23:29 EST (-0500)
  Re: csg > mesh  
From: Remco de Korte
Date: 24 Oct 1998 12:22:34
Message: <3631FF32.1AF4B403@xs4all.nl>
Julius Klatte wrote:
> 
> >I'm afraid I'm asking for the impossible, but is there some
> way you can convert
> >a POV-object (CSG, blob) to a mesh? In theory I think it
> should be possible,
> >perhaps the pvengine does something like this, but I have
> no idea how.
> 
> Moray has some export formats besides pov and inc, which can
> be converted with 3dwin (all in the moray package) like 3ds
> (for 3d Studio Max). The objects would then have to be
> converted to meshes, I guess.
> The only problem then is: the mesh format 3ds (or any other
> of the programs that are available for conversion) uses
> isn't the same as pov uses... There would have to be some
> coordinates and triangles in some of the export formats,
> though...
> 
> I'm gonna see for myself now (curiosity..) I'll let you know
> if I find anything.
> 
> Julius

I have a had a swift look at Moray but never used it. The exact format is not
the problem. If it's a file with just the 3d-coords that'll be just fine.

Regards,

Remco


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