POV-Ray : Newsgroups : povray.general : layering transparent surfaces, more than 4? : Re: layering transparent surfaces, more than 4? Server Time
13 Aug 2024 05:45:16 EDT (-0400)
  Re: layering transparent surfaces, more than 4?  
From: Maleko
Date: 21 Oct 1998 01:36:44
Message: <362d64dc.0@news.povray.org>
try setting your max_trace_level higher

--
Have a good one, Maleko
_______________________________________________________
" If you wanna have fun, and don't need  a reason,
all you need is a gun, it's TOURIST season!"
Bugs Bunny  (modified)


Cedar Cox wrote in message <362### [at] geocitiescom>...
>It seems as though povray has a hard time layering more than four
>transparent surfaces on top of each other.  Am I correct? Is this a
>known issue? Or is it my version of Pov? (currently 3.00e, 3.02 won't
>run)
>Run this source and it should be fine, but change the loop from .4 to .5
>and the last layer's transparent color will turn black.
>
>---BEGIN POV FILE---
>camera { location -z look_at 0 }
>light_source { <0,0,-1> rgb 1 }
>light_source { <0,0,1.5> rgb 1 }
>#declare c=0
>#while (c<.4) /* <-- change this to .5 */
>  plane { z,0
>    pigment { checker rgb x, rgbt<.5,.5,.5,1> scale .2 }
>    translate <0,0,c>
>  }
>  #declare c=c+.1
>#end
>plane { z,2 pigment { rgb 1 } }
>---END POV FILE---
>
>Maybe I don't know about an option somewhere to increase the depth at
>which pov traces through transparent textures, if so please tell me!
>Thnks much
>-Cedar


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.