Johannes Hubert <jhu### [at] algonetse> wrote:
: Warp's tool does not reduce the triangle count of the mesh, but it only
: saves the triangles in a much more compact format, so that the filesize for
: saving them is about 20%-30%. Chris' INC then takes advantage of POV 3.1's
: file commands to read this compact format and re-create the mesh in POV-Ray:
: The mesh-object in POV-Ray is just the same, only the file to save the
: meshes is much smaller.
You are right.
--
- Warp. -
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