POV-Ray : Newsgroups : povray.general : Mesh deformation in "bones animation" : Re: Mesh deformation in "bones animation" Server Time
13 Aug 2024 05:52:11 EDT (-0400)
  Re: Mesh deformation in "bones animation"  
From: Tim Glover
Date: 19 Oct 1998 15:30:04
Message: <362B847C.21C6@nettally.com>
Hmmm....  Looks interesting. Thanks!



Andrew Hedges wrote:
> 
> You could try looking at the soure code at
> http://www.darwin3d.com/gamedev.htm#gdm0598 for inspiration.
> 
> This looks like it does what you want (I haven't examined the code, only
> compiled it to see if it works).
> 
> Andrew
>


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