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Daniel Sullivan wrote:
I'm trying to use my 'sun' as the main
> light source for an added realistic effect.
Try reducing the sun's distance to less than ten million. Astronomical
scenes with mile or kilometer units don't work right in POV. If you
really want to do it this way, scale so max distance is less than ten
million and reduce sizes to match. Note that a realistic sun is usually
much bluer and much lighter than your intuition would suggest. Also,
for realism, a lot of the light should be light bluish or cyanish
(depending on time of day) ambient light (to simulate light from the
sky).
Jerry Anning
cle### [at] dholcom
PS
A combination that I like for daylight lighting is this:
global_settings { assumed_gamma 1.0 ambient_light <.846, 1.041, 1.041> }
light_source { Mylocation color rgb <1.103, .993, .772> }
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