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Hi,
With POV-Ray3.02 I could make a color-dependant-refractive-surface using
a texturemap with different filtered colors and different ior's. Now
that the ior has been moved to the interior, this is no longer
possible. At least not this way. Is there another way to do this? And
I mean directly from POV-Ray, so rendering the image a few times with
changing refractions and colors is not what I want (it's too slow to do
on my 486DX2 66 (Yeah, you may laugh, it has only 12Mb Ram! :-) )
ZK
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Hendrik Knaepen (hen### [at] skynetbe)
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Idee Software -- Vlaamse ShareWare
E-Mail: ide### [at] inamecom
WWW: http://www.surf.to/ideesoftware
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