|
|
Ronald L. Parker wrote:
>
...........
>
> There's a similar function, trace(), in my soon-to-be-released
> "superpatch" for POV 3.1. Trace is different from hf_height_at in
> that it will trace rays and find the first intersection with _any_
> object, not just a height_field. This patch also includes all of
> the features of 3.1, plus sphere_sweeps, isosurfaces, textures based
> on mathematical functions, ability to use procedural textures wherever
> an image works, new cellular textures, splines, rational bezier
> patches, UV mapping, variable and blurry reflectance, Dan Connelly's
> #system patch, and my object bounds patch.
>
> The first round of testing on the superpatch, which compiled without
> errors for the first time tonight, has resulted in a fairly stable
> build; I'll be sending copies to my beta testers as soon as I run some
> more test scenes past it, probably sometime this weekend. If you have
> a scene that uses any of the above patches, or if you have a need for
> one of the above patches, and would like to participate in the beta
> test, please send me email.
Whoooow, sounds great indeed. Will there be a compiled version for
Windows 95 in further future too??? That would be gigantic!!!
ReVerSi
Post a reply to this message
|
|