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Jed Reynolds wrote:
>
> Well, next thing I'm going to try to do is make some
> gas giant textures.
>
> I presume that I would use a gradient texture with
> some turbulence. Has anyone tried this before--I'm
> looking for a few tips.
I've done it a little.
Yes, you use gradient. The turbulence should be small, but with higher
than normal values for omega and lambda, which make the edges of the
banding swirly without making the bands wander all over the place.
Regards,
John
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