Matthew Bennett wrote:
> It's just a bicubic patch next to a disk with a light source below them and
> the camera looking above them. The disk is dark (in the shade) as would be
> expected, but the bicubic patch is lit up as if the light was above it.
Sure looks like a bug. But it would be nice to have it as a feature - diffuse
tranmittance is very
useful when rendering thin paper, matte plastic lamp shades etc.
This "bug" seems to work exactly like diffuse transmittance - if only we could turn it
on/off for all
objects.
I've used dense media to achieve the same effect, but it's very slow.
Margus
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