POV-Ray : Newsgroups : povray.general : difference problem w/3.1 : Re: difference problem w/3.1 Server Time
13 Aug 2024 09:30:59 EDT (-0400)
  Re: difference problem w/3.1  
From: Dan Connelly
Date: 3 Oct 1998 18:04:05
Message: <36169144.C71DB716@flash.net>
Differences of coplanar surfaces are not well defined.
Due to the finite precision of floating point operations.
You should always make sure the negative object overlaps
the positive one.

This is a well-known feature of POV, and other renderers,
as well.


Dan

-- 
http://www.flash.net/~djconnel/


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