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> I believe whenever there is a severe time increase
> from a CSG it has something to do with not having your
> inside and outside properly oriented. Similar to the
> error: warning camera is inside a non hollow object
> you get if you place your camera on the wrong side of
> a plane's surface normal, or you put your camera in a
> big sphere, that is your sky, and you forget to use
> the inverse/hollow keywords, that generate the same
> warning.
Oops! That might be something I have done wrong all along...
(goes to show how "green" I am ;-))
I'll look into that right away.
Thanks!
Remco
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