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Hi,
With POV-Ray for Windows v3.0 and v3.1 this works:
sphere {
0, 1
texture {
#declare X = texture { pigment { color rgb <1, 0, 0> } }
#declare Dummy = 1234;
X
}
}
This doesn't work - it causes an error like "Missing pigment"
sphere {
0, 1
texture {
#declare X = texture { pigment { color rgb <1, 0, 0> } }
X
}
}
Bye,
Friedemann
Friedemann Schmidt
F.S### [at] fhtw-berlinde
Raytracing-Gallery: http://www.rz.fhtw-berlin.de/~s0049669/
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