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In article <3611B04F.8B1B33ED@videotron.ca> , Stephane Hockenhull <pot### [at] videotronca>
wrote:
>It should be simple to implement, and prevent raytracing-newbies like me
>to complain about bug that are in fact protections from infinite and
>almost-infinite loops :P
Not loops, recursions... :-) And if infinite, they will use all your stack space
until is reaches the heap and you would get a nice crash.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
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