POV-Ray : Newsgroups : povray.bugreports : transparency bug... (scene included) : Re: transparency bug... (scene included) Server Time
28 Sep 2024 11:00:39 EDT (-0400)
  Re: transparency bug... (scene included)  
From: Thorsten Froehlich
Date: 30 Sep 1998 01:36:36
Message: <3611b554.0@news.povray.org>
In article <3611B04F.8B1B33ED@videotron.ca> , Stephane Hockenhull <pot### [at] videotronca>
 wrote:

>It should be simple to implement, and prevent raytracing-newbies like me
>to complain about bug that are in fact protections from infinite and
>almost-infinite loops :P

Not loops, recursions... :-)   And if infinite, they will use all your stack space
until is reaches the heap and you would get a nice crash.


Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.