POV-Ray : Newsgroups : povray.general : Re: transparency bug... (scene included) : Re: transparency bug... (scene included) Server Time
28 Sep 2024 18:42:01 EDT (-0400)
  Re: transparency bug... (scene included)  
From: Stephane Hockenhull
Date: 30 Sep 1998 02:13:18
Message: <3611BDFA.94CD4183@videotron.ca>
> 
> >little suggestion: you might put a (one time, not for every rays :)
> >warning in povray, so that when max_trace_level is reached, it says:
> >"oups, max_trace_level reached, try raising it!"
> 
> You *will* see it if you look at the statistics after the image is 
> rendered, near the top, right is exactly this information!

yeah, someone else already told me :)... it's like finding a needle in a
hay stack and that's when povray doesnt turn (yeah, you can still go an
read it) the rendering/statistic page. 

a C/C++ compiler gives you warnings in a special window so you're kinda
forced to read (and correct) them.


but now that I know this, i'll check the statistic first when I get some
weird results.


btw, I gotta thank all repliers.

-- 
Stephane Hockenhull
Rv[PotamSoft]
mailto:pot### [at] videotronca
http://pages.infinit.net/potam/


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