POV-Ray : Newsgroups : povray.animations : Help - Howto animate from multi-images : Re: Help - Howto animate from multi-images Server Time
28 Jul 2024 20:33:22 EDT (-0400)
  Re: Help - Howto animate from multi-images  
From: PoD
Date: 28 Sep 1998 18:08:06
Message: <360FFAAF.3C16@merlin.net.au>
Mike wrote:
> 
> Heh heh.  I'm not aware of any free gif makers, though PSP 5 will do it.  It
> will set you back around $70 US.  You can get a free demo from www.jasc.com.
> 
> There are a number of other tools listed under the animation FAQ at
> www.irtc.org.  It's a quick place to start.  My personal favorite for making
> .avi is videdit, which is free from microsoft.  Combined with the indeo 5
> codec, it can make good quality videos that are pretty small.  The only
> problem with using videdit is that it needs sequenced .dib files, which are
> a flavor of bmp.  What I do is render tga's and then batch convert them to
> .dib using Paint Shop Pro.  It can also import .flc, which is good if you
> have animation created with DTA.  The down side is that flc are 256 colors,
> which doesn't look so hot.
> 
> -Mike
> 
> David Greaves wrote:
> 
> > An .fli, an .avi, an .mpg - I don't care - so long as I can play it back
> > on my NT 4.0 system ;)
> > Ideally, I'd like a decent quality animation to wow the cats (they're
> > hard to impress you know!!) and a way of generating animated gifs for
> > the www.
> >
> > Now I've seen references to
> > cmpeg. DTA and mainactor (which may download sometime tonight ;)
> > but how do people normally do this stuff?
> > - and *much* more imprtantly where can I download from?
> > ftp.povray.org seems depleted - /pub/povray/utilities only has moray and
> > breeze in it :(
> >
> > David

Videdit can read .BMPs directly, just put the name of the first file
into the file name box and when it asks for the format, tell it DIB
sequence. Since the platform specific format for windows (and DOS?) is
.bmp, no conversion is required.

Cheers, PoD.


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