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Note on 3.1, bug reports have gone from email to news,
so I am posting mine here.
The component operators don't work on 2-d vectors. This
problem has existed 3.02 (at least). A sample file :
----------------------------------------
light_source { 3 color rgb 1 }
camera { location 2 look_at 0 }
sphere { 0, 1 pigment { color rgb 1 } }
#declare uv = <1, 2>;
#debug concat("uv.u = ", str(uv.u, 0, -1), "\n")
#debug concat("uv.v = ", str(uv.v, 0, -1), "\n")
----------------------------------------
Dan Connelly
Version 3.1r1 W95
PII 128MB
--
http://www.flash.net/~djconnel/
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