Well if you just want to remove the normals to unsmooth the triangles, I
wrote a little program for Ken for that purpose. (and if I don't miss
my guess, he ended up not using it in the final image because people
complained that it didn't look right unsmoothed). Basically it searches
your source for smooth_triangles and converts them...
Steve
Roland Vansteenkiste wrote:
>
> When converting a 3DS file to POV I get allways some unwanted smoothed
> triangles. Does anybody knows the angle-settings to use to solve this
> problem. BTW all angles in the 3DS-mesh are 90 degrees.
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