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Ken <tyl### [at] pacbellnet> wrote:
: Anyway I have come to the conclusion that
: surface normals are a poor replacement for a
: physical object that has the right shape.
: I've decided that rather than trying to imitate
: water and wavy surfaces, with planes and surface
: normals, I'm going to be a rebel and figure out a
: procedural, modeled, methodology for creating
: these surfaces that elude me.
I think is very easyly done with bezier patches (if you know how they work).
--
- Warp. -
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