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Roland Mas wrote in message ...
> Yeah, nice and easy. I like it. But you can also make .df3 "by
>hand", I mean with a program of your own. That allows you to plot any
>kind of shape into your density file. I might write a small
>application for that purpose, if requested. It'll probably be simple C
>and provide functions like load from .df3 file, save to .df3 file,
>resize a density field, get a particular voxel value, and set a
>particular voxel value. Could easily be turned into a library and
>reused for any purpose.
>
> Has someone already done that (I don't have time for reinventing the
>wheel)? Are many people interested in it? Can I hope cooperation and
>help if need be?
>
>Roland.
>--
>Les francophones m'appellent Roland Mas,
>English speakers call me Rowlannd' Mass,
>Nihongode hanasu hitoha [Lolando Masu] to iimasu.
>Choisissez ! Take your pick ! Erande kudasai !
Well, for the very beginning, a utility can be made to just collect the
layers in one file. For example, create a new df3 file sized 150x50x10, and
paste each layer in the utility (featuring some simple GUI). Automatic
crop/resize may be done for you. Then the utility just spits out the df3. No
3D graphics editor or such stuff.
I will be soon doing a simple proggie to do linear filtering to df3 files
(like blur, sharpen, etc.) The problem is that I don't know if these linear
functions will easily generalize for 3D. But I may try.
Regards,
Peter
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