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Pov-Team,
Let me start out by saying you guys have done a tremendous job with pov
ray and I have nothing but respect and admiration for anyone who can write
code like you guys! My hats off to you.
BUT, (sorry, don't beat me) in Beta 6 you added a "feature" for
reclaiming potentially lost ram and on the Pentium 100 I have at work this
feature takes total control of my system for almost 5 seconds, total control
meaning I can't move my mouse and anything else I am working on suddenly
becomes unresponsive. If there a way I can turn this off or is this the way
it is going to be from now on? Let me know...
--
Duane
Check out my web page. I just started, so don't laugh too hard.
www.geocities.com/siliconvalley/lab/8407
e-mail me: ddt### [at] junocom
povray.org admin team wrote in message
<35ecbfe9.119981634@news.povray.org>...
>POV-Ray for Windows v3.1 beta 6b will be available from our FTP site
shortly.
>This has additional editor functionality over beta 6. As the differences
are
>almost all due to the Windows editor, other platforms may not make a
release at
>this stage (if they do we'll let you know).
>
>It is likely that we will make a zip file containing just the changed EXE
and
>DLL's available later on.
>
>Core renderer changes since beta.6
>
> Added translate, rotate, scale, transform, matrix to material{}
> Added logical function "defined(IDENTIFIER)"
> Note: When #read (MyFile,Var) hits eof, MyFile is closed and
> it does #undef MyFile automatically. Its always worked
> this way. But now you can do...
> #while(defined(MyFile))
> #read(MyFile,Var)
> #end
> Fixed #undef MyMaterial
> Other clean-ups
>
>Windows changes since beta 6
>
> o Added auto-reload (which also auto-saves when switching away from
POVWIN).
>
> o Fixed problem with Save As not providing a default path and filename.
>
> o Added printing to editor. This includes optional highlighting of
comments
> and two-up printing (i.e. prints two pages on a single sheet of paper).
>
> o Fixed problem with message window sometimes not getting focus
(therefore
> preventing UpArrow/DownArrow from scrolling it).
>
> o Added /NORESTORE (also /NR) option to command line. If present,
POVWIN's
> editor will not attempt to restore previously opened files. Note that
it
> WILL save its state when it exits.
>
> o Implemented loading files via /EDIT again.
>
> o Fixed help path problem that affected Windows 95/98 systems.
>
> o Changed the editor context menu (lots more options, mostly in
submenus).
>
> o Modified the render window region facility to use floats so that when
you
> change the size of the render, the region is retained. Also fixed a few
> bugs with this facility at the same time.
>
>
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