PoD <pod### [at] merlinnetau> wrote:
: After spending 10 minutes trying to figure out why an object with media
: wasn't working, I finally realised that I hadn't included the keyword
: 'hollow'. That started me thinking why aren't all objects automatically
: hollow? What advantage is there to a non-hollow object?
Fog doesn't go inside non-hollow objects. This allows making for example
glass objects into fog, etc.
--
- Warp. -
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