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>I think the problem doesn't lie in some construction error, but the fact
that
>it isn't all that easy to create a nice blurry horizon with fog layers.
I've
>tried myself a few times and it was a disaster. If anyone ever succeeded in
>creating a nice distant fog that blurs out the horizon, I'd be really
>interested in how he/she accomplished that.
>
>JK
Yes, please do tell, i'm still at the newbie stage and will soon be
attempting to add some haze to the horizon of my current study scene.
What i'm envisioning is the addition of enough fog to obscure but not
completely eliminate the horizon line on my heightfield ground plane.
Any hints on how to accomplish this will be much appreciated. Also, i
am interested in any good sky texture hints, specifically how do i
create nice 'fluffy' cirrus clouds.
Adrian Pederson
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