POV-Ray : Newsgroups : povray.general : Two cameras same scene ? : Re: Two cameras same scene ? Server Time
16 Nov 2024 11:15:41 EST (-0500)
  Re: Two cameras same scene ?  
From: Peter Popov
Date: 18 Aug 1998 00:47:48
Message: <35d8f964.0@news.povray.org>
Why don't you try to render the warped objects with alpha channel turned on
and merge the resulting image with the one generated with perspective
camera? Also, here's a trick I've done in the past (a little off-topic):
when I know how the objects are ordered by distance to the viewer. I render
each object { or group of objects} separately and then use Photoshop's
layers to compose them in a single picture. Useful for "3-D" pasting complex
images or just for some collageing.

Hope this helps.

--Peter

K. Tyler wrote in message <35D8615A.E3E52C25@pacbell.net>...
>Is it possible to use two different cameras in the same scene.
>
>Possible scenario.
>
>I want to use a cylindrical camera to warp the appearance
>of a couple of objects. The rest of the scene I want eveything
>else to appear normal as with a perspective camera. Is there a
>method that will allow this to happen ?
>
>K.Tyler
>


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