Is the comment about surfaces true in light of the DENSITY feature in v3.1?
Looks to me that DENSITY is usable as a volume rendering tool - not just
surfaces.
Jim
Nieminen Mika wrote in message <35d05a44.0@news.povray.org>...
>Steven Jones <ste### [at] spiderweb com au> wrote:
>: Turning hollow off doesn't make a SOR object solid! There seems to be
>: no way to make a surface of revolution object into a solid object.
>
> Actually there are no solid objects in povray, only surfaces :)
> If you use only primitives and CSG, the 'hollow' keyword makes absolutely
>no change to the scene, regardless of where you put it.
>
>--
> - Warp. -
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