POV-Ray : Newsgroups : povray.general : No compatibility between POV-Ray 3.x and 3.1 :-( : Re: No compatibility between POV-Ray 3.x and 3.1 :-( Server Time
13 Aug 2024 15:25:19 EDT (-0400)
  Re: No compatibility between POV-Ray 3.x and 3.1 :-(  
From: Friedemann Schmidt
Date: 5 Aug 1998 19:41:49
Message: <35c8df99.28085740@news.povray.org>
>Every time I run 3.0, there is a message saying certain features
>are "experimental" and "subject to change".  That means if one chooses
>to use those features, one is prepared to lose compatibility.

>Don't look at it as halos were taken away -- look at it as they were
>a gift while they lasted, to be replaced by something even better.

Yes, that's right. But again: what's about the glass textures?   

Well, I didn't want to criticize the new version too much... it's
again a very very well done work with its new possibilities! For me,
POV-Ray is still the most impressive software I've ever used. But I
would be very very glad to see a new modifier "material" in future
versions, so that one can declare the texture and interior of an
object again to one identifier like

  #declare M_Glass1 = material {
    texture {
      pigment { color rgbf <1.0, 1.0, 1.0, 0.7> }
      finish {
        specular 1
        roughness 0.001
        ambient 0
        diffuse 0
        reflection 0.1
      }   
    }
    interior {
      ior 1.5
    }
  }

That's the only thing I miss by now ;-)

Bye,
Friedemann




Friedemann Schmidt
Fri### [at] Stonescom
Raytracing-Gallery: http://www.rz.fhtw-berlin.de/~s0049669/


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