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Hi Fabien,
>Well, you have been clearly warned in 3.02 that it could change in the future.
>They knew there was problems with the halo implementation. It's rather
>kind of them to have told us about that ! Does Micro$oft do that ?
>
>Adding a #version feature for halos will overweight the software and confuse
>users. Converting from halos to media is quite easy.
Yes, you're absolutely right with halos, but what's the matter with
the glass textures???
>I understand your point, but do you often re-work on older scenes ?
From time to time I have to rerender older scenes. I don't want to
rework them, that's the point - but with scenes containing glasses, I
have to do it.
>A compressed copy of Pov 3.02 takes 2 or 3 diskettes, so keep one aside !
>
>(I personally kept for the record almost any version I had; older is
>POV 1.0 BETA !!)
I don't share your opinion in keeping all older POV-Ray versions.
Especially if the step from one version to another is < 0.1.
Bye,
Friedemann
Friedemann Schmidt
Fri### [at] Stones com
Raytracing-Gallery: http://www.rz.fhtw-berlin.de/~s0049669/
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