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You could do that if you painted your faces in layers, highly brightened and
posturized it, then put it into a smoothed heightfield.
..maybe...
In article <356### [at] pecosno-spamde>, hdf### [at] pecosno-spamde
wrote:
>Mike Weber wrote:
>>
>> Why not use a 2D photo and use it as a heightfield??
>>
>> Mike
>
>'Cause the brightness in a photograph is not proportional
>to the 'height' at that point. And vice versa: That's why
>real heightfields of, say, faces actually don't look very
>realistic.
-el snippo-
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