POV-Ray : Newsgroups : povray.general : not REALY transparent : Re: not REALY transparent Server Time
13 Aug 2024 17:24:50 EDT (-0400)
  Re: not REALY transparent  
From: Ronald L  Parker
Date: 22 Jul 1998 20:40:19
Message: <35b6748c.21816648@news.povray.org>
On Wed, 22 Jul 1998 23:52:33 +0200, "Lars Wolter"
<lar### [at] snafude> wrote:

>
>Perhaps some code that demonstrates the problem would help.
>this creates 4 Spheres, and when rendered two of them ( those with
>specular ) are partialy visible, but i need a complete transparency, without
>reflection, even when i use specular.
>I need this when using partial transparent textures, where the non
>transparent part should have specular.

Maybe a texture map would do what you're looking for?


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