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Laszlo Vecsey wrote:
>
> Ooops, I spoke too soon. Here is the answer for those wondering:
>
> http://www2.fwi.com/~parkerr/traces.html
>
> Now does anyone know if something like this will be included in future
> versions of povray?
This is a good question. http://www.twysted.net/PatchStation/ is
full of quite useful patches -- angle-dependent reflection,
spherical sweeps, slope-dependent textures, blurred reflections,
bounding boxes, text justification, isofunction objects, uv mapping....
Clearly, though, the POV team takes a conservative approach in
including these things in the core code. And with good reason --
it's very easy to whip together a patch and test it on a few
simple cases. But new features must be supported, which adds
substantially to the burden.
So I wouldn't get too hopeful. I just wish, though, they would
back off on the povlegal.doc to allow the innovation which
so enriched the selection of 3.0 options to continue with
3.1 . The current document basically makes all patches
impractical to implement legally. All that remains is the
independent development of GUI extensions.
Dan
--
http://www.flash.net/~djconnel/
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