Ken wrote:
> This is great for modeling fish ponds and swimming
> pools but really makes it difficult to accurately model straight
> line waves as would be produced by a boat or the typical
> wave/swell pattern in the ocean.
Wrinkles are popular.
But there is nothing wrong with wave and ripple patterns.
The key is to superpose them. My effort at POV water
used only ripple patterns and averages in a height field:
http://www.flash.net/~djconnel/POV/tn_moon2_jpg.jpg
Dan
--
http://www.flash.net/~djconnel/
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