POV-Ray : Newsgroups : povray.general : Motion Blur : Re: Motion Blur Server Time
13 Aug 2024 19:29:18 EDT (-0400)
  Re: Motion Blur  
From: Ken
Date: 6 Sep 1998 00:28:33
Message: <35F200E6.FC7912A9@pacbell.net>
G. Berry wrote:

> Go to my homepage listed below and download the short utility "Warp's
> Targa Averager" from my downloads page. It will produce a single
> averaged image from a multitude of initial targa images. There is no
> PSP required or anything else.
>
> My site has the Win95 console version of the utility, and there is a
> link to Warp's original site that has a DOS version. Original source
> code is included to port the utility to Linux or whatever one needs.
>
> An additional note: the utility can also create "delta images", which
> are the result of subtracting one image from another. This can be used
> on a series of animation frames in an attempt to reduce their storage
> requirements for lossless archiving, etc. The "delta frames" will need
> to be unconverted before being viewed normaly, but Warp's utility can
> also perform this restoration. This is a somewhat experimental
> feature, in that delta frames are not a standard storage format. Warp
> was nice enough to add that feature at my request, so I could perform
> some tests of delta frame effectiveness. With some animations, it does
> help reduce lossless storage requirements considerably when combined
> with lossless compression techniques.
>
> Later,
> Glen Berry
>
> Vice Project Coordinator
> The Internet Movie Project (IMP)
> Homepage: http://www.algonet.se/~jhubert/MovieProject/index.html
>
> To reply via personal email, remove the "X" from Xno### [at] ezwvcom

  Hey Glen,

What do you recommend as a maximum object translation
from scene to scene. I tried a ten frame image last night
that failed miserably. I owe it primarily to too much spacing
between the moving objects in the scene and wondered if you
had a good feel for a recommended amount.

Ken


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