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Michael Lundahl wrote:
>
> Well, there should have been, by using the dot-operator... To get the x-value,
> you should have been able to type spline_pos.x according to the manual.
> However, there is a bug in POV which causes this operator to malfunction
> for .y, .z, .v and .t I hope POV 3.1 will have this bug fixed.
There is no problem with the .y and .z operators as applied to 3-vectors.
The problem is with 2-vectors (.y and .v).
--
http://www.flash.net/~djconnel/
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