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Nieminen Mika wrote:
>
> PoD <pod### [at] merlinnetau> wrote:
> : After spending 10 minutes trying to figure out why an object with media
> : wasn't working, I finally realised that I hadn't included the keyword
> : 'hollow'. That started me thinking why aren't all objects automatically
> : hollow? What advantage is there to a non-hollow object?
>
> Fog doesn't go inside non-hollow objects. This allows making for example
> glass objects into fog, etc.
>
> --
> - Warp. -
Yeah, right. I should have thought of that, but I don't use fog very
much.
Thanks for a simple and meaningful answer :)
PoD.
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