POV-Ray : Newsgroups : povray.general : Why non hollow? : Re: Why non hollow? Server Time
16 Nov 2024 09:19:54 EST (-0500)
  Re: Why non hollow?  
From: PoD
Date: 30 Aug 1998 15:40:17
Message: <35E99C8D.351C@merlin.net.au>
Nieminen Mika wrote:
> 
> PoD <pod### [at] merlinnetau> wrote:
> : After spending 10 minutes trying to figure out why an object with media
> : wasn't working, I finally realised that I hadn't included the keyword
> : 'hollow'.  That started me thinking why aren't all objects automatically
> : hollow?  What advantage is there to a non-hollow object?
> 
>   Fog doesn't go inside non-hollow objects. This allows making for example
> glass objects into fog, etc.
> 
> --
>                                                            - Warp. -

Yeah, right. I should have thought of that, but I don't use fog very
much.
Thanks for a simple and meaningful answer :)
PoD.


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