If you want to do some work, you could convert the image to an ascii
version (oct and pgm come to mind) the read in the values and scale them
and you'd have a pretty good idea where the mountains are... you could
convert them to exact coordinates, or use the values as part of your
program. Actually you probably don't need all the points, you could
probably deal with 100 or 200 in each direction because they'd probably
average out the rest of the slopes... but not necessarily.. depends on
the height field... (Beale's HFLab will do tga to ascii conversions)
Steve Lavedas
Steven Jones wrote:
>
> I'm trying to make an animation of a landscape with the camera flying
> around some mountains. How can I calculate the height of each part of
> the height field so I don't fly the camera into a mountain?
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