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if you create two spheres
sphere
{
<0,0,0>, 1
}
sphere
{
<0,0,2>, 1
rotate whatever
}
then whatever the vector whatever is, the two spheres will always be
touching exactly. Obvoiusly it gets a bit harder when you try to put
more spheres.
Obviously this is just a partial solution and I don't really know what
I'm talking about. Oh well
--
Doug Partridge
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