POV-Ray : Newsgroups : povray.general : Specularity mapping : Re: Specularity mapping Server Time
16 Nov 2024 11:15:38 EST (-0500)
  Re: Specularity mapping  
From: Tim Glover
Date: 19 Aug 1998 14:53:40
Message: <35DB10FB.2DA0@nettally.com>
Wow - not bad for off the top of your head.  This is pretty close to
what I wanted.  It took a few tweaks -- like Glear -> Clear <grin> --
and still having trouble using bumpmap and texture map together, but
DEFINITELY a good lead for further experimentation.  First tries have
been exciting.  Guess it'll be a LATE night tonight.

bye bye duct tape.

Thanks for the excellent lead!


Tim Glover

tgl### [at] nettallycom


Peter Popov wrote:
> 
> Try the following... haven't tested it as I'm typing while I am downloading
> new msgs, but give it a shot:
> 

<snip>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.