POV-Ray : Newsgroups : povray.general : Transparency bug in POV 3.1? : Re: Transparency bug in POV 3.1? Server Time
13 Aug 2024 15:30:46 EDT (-0400)
  Re: Transparency bug in POV 3.1?  
From: Dan Connelly
Date: 14 Aug 1998 20:59:15
Message: <35D4CF3E.7ABB32F0@flash.net>
It's in the documentation.   It's the way it's supposed to
behave -- it isn't of the same form as halos.

Dan


Andrew Clinton wrote:
> 
> I've just downloaded pov 3.1 and got possibly a little too excited about
> the new media feature.  I thought that it would be possible (using a scaled
> sphere and interior) to produce wispy bozo clouds in 3d.  The problem is
> that when I enter a transparency value in the density color_map the
> renderer completely ignores it and uses only the red green and blue values.
>  Am I doing something wrong or is there a way around this problem?
> 
> Andrew Clinton
> The POV Place - http://www3.sympatico.ca/dclinton/pov/povplace.htm

-- 
http://www.flash.net/~djconnel/


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