|
![](/i/fill.gif) |
Here it is paired down to a minimum. In the Sphere pigment, what does
the stand-alone "1" do? I can't figure it out in the Manuals.
This is strange!
camera {
location <0, 0, -2>
look_at <0, 0, 0>
}
plane { z, 4
pigment { checker color rgb 0, color rgb .3 }
finish { ambient 1 diffuse 0 }
scale 0.5
}
sphere { 0, .5
pigment { rgb <0,0,0> 1}
}
Post a reply to this message
|
![](/i/fill.gif) |