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Mottled shower doors and frosted glass are easy to do now.
Have you ever heard the phrase "surface normals".
K.Tyler
Roland Mas wrote:
> Dan Connelly <djc### [at] flash net> writes:
>
> Wallaces wrote:
> >
> > How about a finish option that blurs light coming through it? (As seen in
> > frosted glass, some glass shower doors, etc) Now that we have the ability
> > to do this with the camera (focus), it might be easier to code.
>
>
> I think it would be hard to code and very time-consuming: you would
> have to cast many new rays for each incoming ray, average them and take
> this average as a parameter for the colour of your frosted glass. Of course,
> you could keep some things in memory, but it then comes close to radiosity.
> Maybe a modification in the radiosity code could do it?
>
> Anyway, why not?
>
> Roland.
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