Curtis R. Anderson wrote:
> Now when I go about applying an image map to one of the CSG components,
> using 3.1 beta 5 for Windows, I do not see the image. Instead it comes
> out black. Alpha channel transparency at least works.
The problem is in the finish. F_Glass1 sets ambient and diffuse to 0.
This kills the image map. All you need to do is replace the finish
statement on the image mapped part with:
finish {
specular 1
roughness .001
reflection 0.1 }
These are the settings of F_Glass1 without the offending ambient and
diffuse statements. F_Glass1 is ok for the non-image mapped part. This
worked well for me. BTW, you need the interior {I_Glass} statement in
the non-image mapped part as well.
Jerry Anning
cle### [at] dhol com
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