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Bret Slivka wrote:
>
> the feature that i'd most like in a texture editor for povray is one that
> can import textures from povray code. From any pov source file or include
> file.
I don't think this is at all easy to implement. With the possibility of
includes, file i/o, macros, and texture assignments to variables and
arrays, it would be extremely difficult to extract textures without basically
parsing the entire source.
Dan
--
http://www.flash.net/~djconnel/
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