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Ronald L. Parker wrote:
>
> Now, with macros and arrays in POV 3.1, you can do everything torpatch
> could do and more without leaving your favorite POV editor.
This is incredibly useful. torpatch suffers from being
an external application : it can't be incoporated
into parameterized models and can't be used for animations.
I should be able to use it in my bicycle model for the
brake and derailler cables... I was going to use the spherical
extrusions in POVTM (in effect, a superset of what your macro
provides), but POVTM crashes on my rear derailler :).
Now I just need to upgrade my code to POV-pi compliance....
Dan
--
http://www.flash.net/~djconnel/
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