POV-Ray : Newsgroups : povray.binaries.scene-files : 256 Shades of Gray : Re: 256 Shades of Gray Server Time
19 May 2024 16:14:44 EDT (-0400)
  Re: 256 Shades of Gray  
From: K  Tyler
Date: 7 Jul 1998 20:42:37
Message: <35A2A451.897F5786@pacbell.net>
After looking at I can understand your interest.

Q> How is it different and what is the advantage ?

Well other than being explicitly 256 shades of gray not a damn
thing.

Alain CULOS wrote:

> Hi,
>
> What use is it ?
> I do not understand how much more usefull it is than the simple
>
> colour_map { [0 colour Black] [1 colour White] }
>
> How is it different and what is the advantage ?
> Al.
>
> K. Tyler wrote:
>
> > Here is an include file containing a texture with 256
> > different shades of gray.
> > Comments welcome.
>
> --
> ANTI SPAM / ANTI ARROSAGE COMMERCIAL :

> To answer me, please take out the Z from my address.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.