POV-Ray : Newsgroups : povray.binaries.scene-files : HELP !!!! items, weapons, furnature, tiles : Re: HELP !!!! items, weapons, furnature, tiles Server Time
19 May 2024 14:49:37 EDT (-0400)
  Re: HELP !!!! items, weapons, furnature, tiles  
From: Misha Moldavskiy
Date: 4 Jul 1998 23:22:50
Message: <359EE190.2BAD6954@cdknet.com>
Here you go with a sword!

#declare SPR=0.15
#declare I=-1
#declare SwordHandle=union{
  difference{
    torus{1,SPR rotate x*90}
    box{<-10,0,-10>,10}
  }
  cone{ x,SPR,< 1,2,0>,0}
  cone{-x,SPR,<-1,2,0>,0}
  sphere{0,1 scale <0.5,0.7,0.3> translate -y}

  cone{-y,SPR*1.5,<-2,-1,0>,0}
  cone{-y,SPR*1.5,< 2,-1,0>,0}
  union{
#while (I>=-3)
    torus{0.15,0.1 translate y*I}
    #declare I=I-0.1
#end
    scale <1,1,0.5>
  }
  sphere{-y*3,0.5}
}

#declare SwordBlade=difference{
  cone{0,0.6,y*14,0 translate  z*0.1}
  cone{0,0.6,y*14,0 translate -z*0.1}
  scale <0.7,1,0.5>
  translate -y
}

#declare Sword=union{
  object{SwordHandle texture{T_Gold_4B}}
  object{SwordBlade  texture{T_Chrome_3B}}
}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.