Can this program be use to generate other surface profiles
or were you only concerned with earths topography ?
Guy Rauscher wrote:
> Hi,
>
> I've recently compiled a small program that generates a sphere made of
> triangles which's surface is modified to create an earth-like texture.
> This produces a triangle mesh of a planet.
>
> So, does anyone think that this is in any way useful? Because you could
> probably do the same by creating a texture on a sphere, then rendering
> it with a cylindrical camera and using is as a height-field and pass it
> through John Beale's orb program.
>
> If anyone thinks it might be useful I might add craters and such.
>
> Guy
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