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Robert Dawson wrote:
>
<snip>
>
> You could do bangs, loose ends, etc. with a surface (bezier patch?) whose
> pigment varied from clear to hair_color abruptly with high frequency and
> some large-scale turbulence. Careful anisotropic pre- and post-scaling
> could create density changes without upsetting the parallellism.
>
> -Robert Dawson
Actually, you want to AVOID strict parallellism, since this will cause
moire patterns due to aliasing. Better to have slightly sub-parallel.
Tim G.
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