POV-Ray : Newsgroups : povray.general : Help needed with texture mapping : Re: Help needed with texture mapping Server Time
13 Aug 2024 19:19:47 EDT (-0400)
  Re: Help needed with texture mapping  
From: Fabien Mosen
Date: 10 Jul 1998 13:27:51
Message: <357D62D7.5AA9371C@skynet.be>
Peter Popov wrote:

> Hi!
>
> Can anyone help me to solve the following problem: I know the coordinates of
> a cylinder and I want to map a radial y pigment on it. I want to define the
> texture at the origin and then translate it. Or define a unit cylinder and
> somehow fit it into the coordinates I have.
>
> 10x.
>
> pet### [at] usanet

"matrix"  is what you need; I'm not familiar enough with it to explain,
but there is a good tutorial about it :
http://www.erols.com/vansickl/matrix.htm


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.